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Tuesday, May 12, 2009

R4 DS and R4i

Now game lover can enjoy playing more using R4 SD Cartridge, the latest revolution adapter Card for the Nintendo DS. This little device is the most successful DS flash card for its good feature :
- It is like the original size of DS game cartridge.
- It can accept flash card memory
- it allows you to determine what is loaded to it
- you can watch movies, play MP3's or store a lot of homebrew apps.

R4DS needs a peripheral for any regular DS/DS lite and requires software to be downloaded onto it. MicroSD or microSD card needed must be appropriate to your device capability, depending on the speed you require. This product is usually sold in a package containing :
1xR4 DS Card
1x Microsoft card reader
1x card case

Besides R4DS, there is an upgraded version of the Nintendo DS Lite console: R41. This is an adapter for the Nintendo DSi which has the most recent development in flash cartridge technology. With this you use your DSi to a greater extent; playing music, watching movies, browsing pictures, reading Ebooks, or transfering files from your computer.

The feature of this device:
- the same size as an original DSi game cartridge
-Built-in PassMe (NO need for any boot cart./passcard etc.)
- Uses microSD memory card (Trans Flash) as storage
- Boot clean dump images (downloadable from internet)
- Very simple to use: drag and drop files to the microSD card (using PC), insert into the R4i adapter for the Nintendo DSi and play Standard FAT system support
-Supports various speeds of micro SD cards
-Supports HC memory cards
-Upgradable Firmware ( OS / Bios / Kernel )
-Touch screen control and robust skinning support
-No battery needed, back up the save file directly into the microSD card
-Homebrew support , IO lib available on launch
-Supports up to a MASSIVE 32Gb Flash memory card
-Supports the WiFi game, Rumble Pak, DS Browser
-Backward compatible with Nintendo DS consoles

This product package includes:

* R4i Card (Slot-1)
* USB microSD memory card reader / writer
* R4i hard case & lanyard

This devices(R4i) allows you to play 3rd party software, homebrew software, imports and backups of software that you legally own or have developed yourself within your counties rules and regulations. So you must check your country law to avoid illegal copy / or distribution of computer software for any games console. The website gamesbackup.co.uk is selling them but doies not condone copyright infringement.

For further info about this device, visit r4i , r4i , r4i

Saturday, January 10, 2009

Getting New Ideas for Video Games (Part 3)

A Springboard for Video Game Developers

Creating video games is an art, no doubt. The problem is that it isn't easy to come up with ideas for video games. And even when we do get an idea, it doesn't seem as fresh or exciting as we want it to be. The following offers a few ways you can generate some creative ideas to keep your video game as fun to play from beginning to end.

13. Do the unexpected. This is probably one of the hardest things for linear programmers to do because as software developers, programmers are trained to keep everything working in some sort of straight, logical order. To make this work, game programmers are going to have to give themselves permission to go nuts - to do the unexpected and not obsess over the consequences. As good training for all of us, doing the unexpected is a freeing experience that opens our minds to workable possibilities we probably wouldn't consider otherwise. These are possibilities that could make your video stand out from the crowd of copy-cats.

14. Design the video game for a specific audience. Choose a unique audience to design your game for and make sure that every character, scene, subplot, and strategy caters to the interest of this audience. But don't pick a typical audience - go crazy. Design your game as if a dog were the player, a computer mouse, or even a stack of pancakes. Let your imagination go wild and you'll see a new world unfold before you.

15. Imagine that you're the video game. If you were the video game that you're designing, how would you want to be played? Attempting to answer this question should set you off on quite a creative spree of new and original ideas (if not one hell of a giggling session). Don't just throw the goofy ideas that you get from this exercise into the trash bin. Seriously think of how to implement them into your video game. This strategy is sure to put you on the gaming map.

16. Substitute. Using one object in the place of another is another sure way of coming up with cool ideas for video game, and in certain situations, it's the only way to dream up something fresh and new. When it seems that you just can't come up with a new slant, you're best bet is to replace a typical, predictable character with a lively, cute and helpful soda can. Or replace a typical, predictable plot with some bizarre scene out of a dream. Remember: nothing is irreplaceable.

17. Introduce a little randomness into the mix. There's a lot to be said about random events. They always bring us the element of surprise and you can use it to keep your video game exciting. The key to making randomness work in a video game is to introduce a set number of possibilities into several sections of the game and then have each of those possibilities lead to a different outcome. Sure, this could drive a player crazy, but you've got to admit, it will send them scrambling for a solution and talking about your game for days.

In the last section of this four-part article, we bring you two more ideas before coming to a close.